Crucibles, Not Comfort

Crucibles, Not Comfort

Magic is imagination’s song. Crafted by skillful hands, inspired by able minds, it leaps the gulf between what CAN’T BE and what IS. Cynics dismiss it. Fate undoes it. But with passion, hard work, and will, the future manifests from nothing. It’s not easy, but then, miracles never are… That tale is ours. We craft it every day we are alive. For every day is magical, even the bad ones. ESPECIALLY the bad ones, for they teach us to be strong. Why faerie tales? Because such tales inspire us. They remind us to see gold within straw, to recognize the Read more »

New Patreon Update: Powerchords Previews

New Patreon Update: Powerchords Previews

My Patreon page has a new update of sponsor-exclusive content – in this case, a few preview pages from my work-in-progress POWERCHORDS: MUSIC, MAGICK & URBAN FANTASY. Despite an all-too-lengthy gestation process, Powerchords is in the layout-proofing stage now, and should be going to press very soon, once Sherry Baker and I bash out all of the inevitable bugs. For folks who have not seen it yet, my Patreon page has featured exclusive previews, short stories, novel excerpts, never-before-seen episodes of my late, lamented webcomic Arpeggio, and even an MP3 from the soundtrack album of the forthcoming rock opera Rite Read more »

Mage 20 Q&A, Part III: Mage and Various Mass Media

Mage 20 Q&A, Part III: Mage and Various Mass Media

PART III: MAGE’S MEDIA INFLUENCES   (Jaz Coleman – chaos magician and bandleader of Killing Joke.) Q: What are some of your favorite movies, TV shows, comedians, and musical artists? And how might they have influenced your work on Mage? For starters, I prefer artists and shows with something important to say. “Mindless entertainment” doesn’t really do much for me. A sense of passion is also vital. Especially given the vast landscape of art and entertainment we can access these days, I have no time or patience for stamped-out commercial product. I’m not saying that I don’t enjoy big-budget spectacles Read more »

Mage 20 Q&A, Part II: Who's Satyr, and What Does He Have to do With Mage?

Mage 20 Q&A, Part II: Who's Satyr, and What Does He Have to do With Mage?

PART II: A SEATTLE SATYR IN THE WORLD OF DARKNESS COURT (For Part I, click here.) (“Verbena,” from Mage: The Ascension 1st Edition; art by Michael William Kaluta.) Q: What’s your involvement with White Wolf, Onyx Path, and the World of Darkness? That short question has a very long and complicated answer. I’ll just give you the relatively simple version of events – it’ll still keep us busy for a while. I’d been a professional writer for around two years when my college friend, roommate, and gaming buddy Bill Bridges went to work for White Wolf in 1992. At the Read more »

Mage 20 Q&A, Part I: What IS Mage, Anyway?

Mage 20 Q&A, Part I: What IS Mage, Anyway?

PART I: WHAT’S MAGE, AND WHY SHOULD I CARE?   Q: For people who may not know about it already, could you please describe what Mage: The Ascension is all about, and tell us what Mage means to you? Put simply, Mage is a collaborative story-telling game about people who believe in what they do so strongly that their beliefs literally change the world. Such power, though, is dangerous. And because these “mages” – devotees of magic, faith and science – disagree about how it should be used, they wind up fighting shadow-wars to advance their various beliefs. Some pursue Read more »

A Testament of The Fragile Path

A Testament of The Fragile Path

…And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over. But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove it onto library shelves, just another book to be checked out when required. We are history, the past, present, and future incarnate, Read more »